I don't remember where I read it, but apparently crafted items in WoW are designed to be slightly inferior to what drops from mobs. Consequently, there is very little market for crafted items.
Consider though if the reverse was true - there would be more demand for crafted items, everyone would want to be a crafter, but there would also be greater demand for materials too. What to do with all the mob drops then? Scale them back, or change the crafting recipes to also require magic essences, dusts, shards, etc.
Quest rewards should still be competitive, and of course the phat lewt from dungeon and raid bosses should be superior to most other gear, maybe even the best epic crafted goods.
Wayfinder and Brighter Shores
15 hours ago
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